Update #7 – 2D all the way!

So since the last update I gave you guys, I have been working on and off on Time Machine and JE2. However, when lacking inspiration (or just plain bored of working with JE2) I would work on Jcam Engine 2D, the engine that powers Spectre Detector. Recently, I updated JE2D...

Update #6 – Crazy news!

Jcam Engine 2: Alot has happened since the last update. Most of the news comes from the integration between the physics engine and the rewritten graphics engine. If you want to see what that is capable of, check it out here:  Spectre Detector: Spectre Detector has been put on hold...

36,000 in, much more to go!

After 36,000 lines of code, the Spectre Detector Christmas update is almost ready! On Christmas Eve through New Years day, Spectre Detector will be FREE! That means that you log into the Spectre Detector site (link at the bottom of the Jcam Tech homepage) and type in a gift code...

Update # 5 – Haven’t Done One of These in a While!

Hey guys! It’s been a while since I have been able to write a formal update about the state of Jcam Technologies. Jcam Engine 2 Currently, Jcam Engine 2 is moving along well. I just got new graphics code from Lukas and have begun implementing the level loader from the...

Happy Halloween!

A true Halloween update will not be coming this year because I have been too busy with Time Machine and Jcam Engine 2. However, I can give you guys a scary story! Click HERE to read it! Also to come to you is a special Halloween music byte from me!...
Check out all of our projects on the projects page as well as concept and logo art on the gallery. The projects on this home page are only our active projects. We have several other games that we have completed that you can download!