More Horse

So over the past few months, we’ve slumped back into a standstill. With many members of the team parting for various personal reasons, and me not having time to work as much as I’d like, our projects have suffered a freeze. We are back in the saddle again, however, and …

Switched Focus

First off, I would personally like to apologize for the lack of updates over the past few months. The Jcam Technologies core team has been sufficiently busy with a rather large project and has simply neglected to update the posts here with our current progress.

The large project that we …

Update #20 – Moar Aliens!

Those of you keeping up with the Git have probably noticed the lack of updates to Project Foxclaw. Well that period of non-updating is no more!

After some much needed time off, I finally got git reconfigured for sync. This means I pushed the largest update yet to http://www.github.com/sethhope/project-foxclaw/! …

Update #19 – Documentation!

Time for an update once again! The documentation has been updated! All of the lua functions have been refreshed and re-documented as well as re-aligned into an easily readable format. All of this is in preparation of our series of official tutorials on how to make a basic game with …

Alien Savior 3 – State of the Project

Hey guys, so for the past few months, I have been slowly scripting, modeling, texturing, and composing assets for Alien Savior 3. The project is not dead, however, it is far from completion.

Making a game solo is a difficult task, especially so when making the engine is part of …

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